Captivate-to-Flash Communication:
Using JavaScript and ExternalInterface to auto-load Captivate SWFs

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This is a very basic demonstration of using JavaScript in Captivate to load and unload SWFs in a Flash-based 'player'.

Important note: If run locally (from a CD or hard drive), your Flash Player security settings must be edited to allow the files in this directory to communicate with each other.

This example created by Philip Hutchison, October-November 2007.

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